YouTube – Maddenholics.com – McFadden Limping into the Endzone.
Injuries don’t mean anything in this game anymore. Hopefully, EA actually makes this kind of stuff matter. Too much BS in this game already even though we’re not even two months into the game release. I recorded this highlight after one of my TMFL league games. It was about the only thing that was out of the ordinary. I won the game 13-7, but this shouldn’t have happened anyways. I don’t see the point in asking us if we want to bench the player because, if we have the option, we will put back the “injured” player into the game every time.
YouTube – Madden10 GameReview – Interception Or Something Else.
Another video where versuz reveals the game’s flaws in All-Madden.
Another great video by Versuz2, be sure to subscribe to him. We will try to update you on everything that he posts.
Player Position Team Action
Verron Haynes FB ATL Added
Dannell Ellerbe LB BAL Added
Bernard Pollard S HOU Added
Jordan Senn LB IND Added
Bryan Smith DE JAX Added
Lynell Hamilton HB NO Added
Aaron Rouse S NYG Added
Jonathan Holland CB OAK Added
Dennis Norman C SD Added
Corey Lynch S TB Added
Marcus Hamilton CB TB Added
Terdell Sands DT NE Added
Brett Basanez QB FA Added
Eric Bassey S FA Added
Chris Ogbonnyana HB FA Added
Paul Hubbard WR FA Added
Pat Lee CB FA Added
Lamar Divens DT FA Added
Justin Harrell DT FA Added
Henry Melton DE FA Added
Aundrae Allison WR FA Added
James Marten OL FA Added
Kyle Arrington CB FA Added
Daniel Bullocks S FA Added
Andre Woodson QB FA Added
John David Booty QB FA Added
Chauncey Washington HB FA Added
Eddie Williams FB FA Added
Greyson Gunheim DE FA Added
Billy Cundiff K CLE Added
Garrett Mills TE FA Added
Chris Brown HB HOU CAR Decrease
Darren McFadden HB OAK CAR Decrease, from 75 to 69CAR, from 81 to 80OVR
TJ Houshmandzadeh WR SEA CAR/OVR Decrease, from 91 to 90OVR
Ryan Denney DE BUF CTH Increase
Entire Titans Secondary DEF TEN Decrease across board in MANCOV, PLAYREC
Entire Texans Rush Defense DEF HOU Decrease across board in TAK, BLK SHD, and PUR.
Levi Brown OL ARZ Decrease in PBK; from 81 to 79OVR
Mike Gandy OL ARZ Decrease in PBK; from 86 to 84OVR
Entire Bears OL OL CHI Decrease RBK
Ryan Mouton CB TEN Decrease RET/CAR
LaMarr Woodley LB PIT Decrease, 88 to 85OVR
Stanford Routt CB OAK Decrease, from 70 to 67OVR
Byron Leftwich QB TB Decrease, from 74 to 71OVR
Donnie Avery WR STL Decrease, from 75 to 73OVR
Deion Branch WR SEA Decrease, from 76 to 72OVR
Kerry Collins QB TEN Decrease, from 79 to 77OVR
Atari Bigby S GB Decrease, from 79 to 78OVR
Aqib Talib CB TB Decrease, from 80 to 77OVR
Eddie Royal WR DEN Decrease, from 82 to 80OVR
Matt Cassel QB KC Decrease, from 83 to 81OVR
Edgerrin James HB SEA Decrease, from 84 to 80OVR
Dominique Rodgers-Cromartie CB ARZ Decrease, from 85 to 83OVR
Braylon Edwards WR CLE Decrease, from 86 to 85OVR
D’Qwell Jackson LB CLE Decrease, from 86 to 85OVR
Matt Fotre HB CHI Decrease, from 90 to 89OVR
Terrell Owens WR BUF Decrease, from 91 to 90OVR
Clinton Portis HB WAS Decrease, from 93 to 92OVR
Roddy White WR ATL Decrease, from 93 to 92OVR
Michael Turner HB ATL Decrease, from 94 to 93OVR
Bob Sanders S IND Decrease, from 95 to 93OVR
Albert Haynesworth DT WAS Decrease, from 99 to 98OVR
Donald Driver WR GB Increase from 86 to 87OVR (Spec Catch up to 90)
Reggie Wayne WR IND Increase in Spec Catch/OVR, from 95 to 96OVR
Curtis Lofton LB ATL Increase in TAK/OVR, from 80 to 81OVR
Mike Wallace WR PIT Increase, 57 to 63OVR; moved to WR #3 in PIT
Andre Caldwell WR CIN Increase, 66 to 70OVR
Brian Leonard HB CIN Increase, 67 to 70OVR
Myron Pryor DE NE Increase, from 49 to 53OVR
Josh Johnson QB TB Increase, from 53 to 58OVR
Victor Butler LB DAL Increase, from 55 to 61OVR
David Hawthorne LB SEA Increase, from 60 to 71OVR
Sammie Stroughter WR TB Increase, from 62 to 64OVR
Kyle Boller QB STL Increase, from 63 to 67OVR
Craig Dahl S STL Increase, from 63 to 68OVR; now #1 SS in STL
Jerraud Powers CB IND Increase, from 63 to 70OVR
Johnny Jolly DE GB Increase, from 65 to 72OVR
Terrance Knighton DT JAX Increase, from 66 to 73OVR
Eric Smith S NYJ Increase, from 67 to 72OVR
Pierre Garcon WR IND Increase, from 68 to 70OVR
Nick Roach LB CHI Increase, from 68 to 70OVR
Kelley Washington WR BAL Increase, from 68 to 72OVR
Mike Sims-Walker WR JAX Increase, from 69 to 73OVR
Kevin Kolb QB PHI Increase, from 70 to 73OVR
Brandon Stokely WR DEN Increase, from 71 to 74OVR
Larry English LB SD Increase, from 72 to 74OVR
Kevin Burnett LB SD Increase, from 72 to 76OVR
Devin Hester WR CHI Increase, from 73 to 75OVR
Kendall Langford DE MIA Increase, from 73 to 77OVR
Ahmad Bradshaw HB NYG Increase, from 73 to 77OVR
Melvin Bullitt S IND Increase, from 73 to 79OVR
Justin Durant LB JAX Increase, from 73 to 79OVR
Elvis Dumervil LB DEN Increase, from 74 to 81OVR
Lawrence Jackson DE SEA Increase, from 75 to 78OVR
Julius Jones HB SEA Increase, from 75 to 80OVR
Percy Harvin WR MIN Increase, from 76 to 78OVR
Leigh Bodden CB NE Increase, from 76 to 78OVR
Tashard Choice HB DAL Increase, from 76 to 78OVR
Brent Celek TE PHI Increase, from 76 to 81OVR
Nate Burleson WR SEA Increase, from 76 to 80OVR
Charles Grant DE NO Increase, from 77 to 80OVR
Donald Brown HB IND Increase, from 78 to 79OVR
Mark Sanchez QB NYJ Increase, from 78 to 80OVR
Correll Buckhalter HB DEN Increase, from 78 to 80OVR; moved to HB #1 in DEN
Chris Kuper OL DEN Increase, from 78 to 81OVR
Steve Smith WR NYG Increase, from 78 to 81OVR
Felix Jones HB DAL Increase, from 79 to 80OVR
David Garrard QB JAX Increase, from 79 to 81OVR
David Harris LB NYJ Increase, from 79 to 83OVR
Pierre Thomas HB NO Increase, from 80 to 81OVR
Stephen Cooper LB SD Increase, from 80 to 82OVR
Kevin Smith HB DET Increase, from 81 to 82OVR
Matt Schaub QB HOU Increase, from 81 to 83OVR
Joe Flacco QB BAL Increase, from 81 to 85OVR
Jerrico Cotchery WR NYJ Increase, from 82 to 84OVR
Willie Parker HB PIT Increase, from 83 to 84OVR
Willis McGahee HB BAL Increase, from 83 to 85OVR
Daryl Smith LB JAX Increase, from 83 to 85OVR
Leon Hall CB CIN Increase, from 83 to 86OVR
Vincent Jackson WR SD Increase, from 83 to 87OVR
Joseph Addai HB IND Increase, from 84 to 85OVR
Will Smith DE NO Increase, from 84 to 86OVR
DeSean Jackson WR PHI Increase, from 84 to 86OVR
Vernon Davis TE SF Increase, from 85 to 87OVR
Owen Daniels TE HOU Increase, from 86 to 87OVR
Thomas Davis LB CAR Increase, from 86 to 87OVR
Terence Newman CB DAL Increase, from 88 to 89OVR
Eli Manning QB NYG Increase, from 88 to 89OVR
Antoine Bethea S IND Increase, from 88 to 90OVR
Brian Dawkins S DEN Increase, from 88 to 90OVR
Philip Rivers QB SD Increase, from 89 to 91OVR
Ryan Clady OL DEN Increase, from 91 to 94OVR
Maurice Jones-Drew HB JAX Increase, from 91 to 94OVR
Jon Beason LB CAR Increase, from 92 to 94OVR
Jeff Saturday C IND Increase, from 93 to 94OVR
Rashean Mathis CB JAX Increase, from 93 to 94OVR
Kenny Phillips S NYG IR
Laurent Robinson WR STL IR – broken fibula
Chad Pennington QB MIA IR – shoulder
Glen Coffee HB SF Made HB #1 in SF
Marshawn Lynch HB BUF Moved to HB #1, suspension over
Al Afalava S CHI Moved top SS1, Payne SS2
Mike Nugent K TB Number change to 4
Junior Sivaii DT DAL Number changed to 95
Jared DeVries DE DET Placed on IR – ankle
Brooks Foster WR STL Placed on IR – ankle
Kevin Jones HB CHI Placed on IR – ankle
Aaron Rodgers QB GB Play Action/Throw on Run Increase, from 88 to 89OVR
Cedric Peerman HB CLE Released to FA
Tom Santi TE IND Released to FA
Kennard Cox S JAX Released to FA
Nick Leckey OL NO Released to FA
Louis Rankin HB OAK Released to FA
Andre Coleman DE SD Released to FA
Matt McCoy LB TB Released to FA
Prescott Burgess LB NE Released to FA
Anthony Wright QB FA Removed
LaBrandon Toefield HB FA Removed
Shaun Bodiford WR FA Removed
Fakhir Brown CB FA Removed
Quinn Pitock DT FA Removed
Montae Reagor DT FA Removed
Josh Savage DE FA Removed
Jeff Webb WR FA Removed
Qasim Mitchell OL FA Removed
David Macklin CB FA Removed
Michael Boulware S FA Removed
Ingle Martin QB FA Removed
Jared Lorenzen QB FA Removed
Ahman Green HB FA Removed
Jon Bradley FB FA Removed
Simon Fraser DE FA Removed
Nate Jackson TE FA Removed
Chip Vaughn S NO Removed (injured)
Jerod Mayo LB NE Removed from depth chart (injured)
James Butler S STL Removed from depth chart (injured)
Frank Gore HB SF Removed from depth chart (injured)
Marcus Trufant CB SEA Removed from depth chart (injured)
Nate Washington WR TEN SPD increase
Malcolm Floyd WR SD Spec Catch increase
Orlando Scandrick CB DAL TAK decrease (48 to 42)
Brian Moorman P BUF THP/Accuracy increase
Giants TEAM NYG Increase, from 89 to 91OVR
Patriots TEAM NE Decrease, from 92 to 90
Steelers TEAM PIT Decrease, from 92 to 89
Eagles TEAM PHI Increase, from 89 to 90
Colts TEAM IND Increase, from 87 to 89
Titans TEAM TEN Decrease, from 87 to 82
Cardinals TEAM ARZ Decrease, from 86 to 84
Ravens TEAM BAL Increase, from 83 to 86OVR
Vikings TEAM MIN Increase, from 83 to 85OVR
Falcons TEAM ATL Increase, from 82 to 84OVR
Panthers TEAM CAR Decrease, from 82 to 78OVR
Packers TEAM GB Increase, from 80 to 83OVR
Redskins TEAM WAS Decrease, from 79 to 75
Bears TEAM CHI Increase, from 79 to 80OVR
Dolphins TEAM MIA Decrease, from 78 to 75
Jets TEAM NYJ Increase, from 78 to 84OVR
Seahawks TEAM SEA Decrease, from 77 to 75
Bills TEAM BUF Decrease, from 75 to 74
Saints TEAM NO Increase, from 75 to 86
49ers TEAM SF Increase, from 74 to 78
Shaun Hill QB SF Increase, from 75 to 76OVR
Chilo Rachal OL SF Increase, from 80 to 83OVR
Jaguars TEAM JAX Increase, from 72 to 74OVR
Bucs TEAM TB Decrease, from 71 to 68OVR
Broncos TEAM DEN Increase, from 70 to 77OVR
Bengals TEAM CIN Increase, from 69 to 74OVR
Browns TEAM CLE Decrease, from 68 to 66OVR
Chiefs TEAM KC Decrease, from 67 to 66OVR
Lions TEAM DET Increase, from 65 to 68OVR
Derrick Mason WR BAL Increase, from 88 to 89OVR
Steven Haushka K BAl Increase, from 59 to 63OVR
Dawan Landry S BAL Increase, from 77 to 82OVR
Johnny Knox WR CHI Increase, from 68 to 70OVR
Al Harris CB GB Decrease, from 88 to 87OVR
Kyle Orton QB DEN Increase, from 73 to 75OVR
Wesley Woodyard LB DEN Increase, from 51 to 55OVR
Ronald Fields DT DEN Increase, from 71 to 75OVR
Matt Prater K DEN Increase, from 62 to 65OVR
Olindo Mare K SEA Decrease, from 77 to 76OVR
Drew Brees QB NO Decrease, from 99 to 98OVR
Here is my full review for Madden NFL 10. I determined that it was too early to judge a game before a certain amount of time has passed so I waited until now. Hope you guys enjoy reading it!
Pro-Tak: When I first heard of the 9 man gang tackles I was thinking that this would be a great feature. While the feature in Madden 10 shows potential, it falls short if what it could be. The gang tackles look more like a bunch of people hugging and then they side to fall to the ground or let the runner go. It’s also not as dynamic as the developer’s let us to believe. There are times when you just can’t get other people to help out, this is usually when an animation starts and now no one can contribute to the play. There are time when I’m trying to add to the pile but my player just gets bumped around the pile and then the player falls forward for a first down, this is crucial on goal line plays. EA might be working on this feature a lot for Madden 11 to make it work better, but right now, it has a lot to be wished for especially being able to add people to the pile when you want and not having the AI decide to add them.
Online Franchise: I am the commissioner of serious Madden league and before online franchise, the only option we had was leaguedaddy.com which charged at least $100 a year PER league. I was quite excited for this feature hoping that it would be the salvation for all professional Madden leagues. I have encountered many problems so far. There are times where player stats appear on the wrong team, this happened to me in my week 1 game. There’s also no way to prevent people from quitting, joining and open team, releasing all their good players, quitting and rejoining with their old team, and then signing all those players, so much about having the commissioner approve those things. I also had problems with very one-sided trades. What really seemed to kill my league the most, was that there wasn’t an option for flex scheduling. Flex-Scheduling is almost a must if you want to keep most of your players. If you’re going to be gone for a week, you can play as many games as you want the day before without needing the commissioner to advance the week, this is key to the success to many leagues. Another thing I can’t control is nullifying a game. If a player in the superbowl decides to glitch and all this other stuff and comes out with the win, the only thing I can do is kick him out, but he’ll be recorded as the Super Bowl winner and I can’t do anything about it. I am now going to purchase two leaguedaddy subscriptions because of the lack of control I have in the Online franchise. Online franchise is a good start, but these tools are necessary for a great league. I would also like the ability for something similar but without all the franchise stuff and cancelling trading and drafts, play with NFL rosters all year long. Hopefully, EA will hear us out, but this is a step in the right direction. Some of the good things about Online franchise, if you can actually make it work at a 3-4 games a week pace is that it’s free, no need to lay down $100 a year PER league. This is a great start, hopefully Madden 11 will fix many of these issues.
New Presentation: This is by far the best presentation I’ve ever seen in a game of Madden. It’s getting closer to what 2k did for their presentation. A big step for EA would be to try to get MNF, SNF, FOX, and CBS music and scoreboards and play them in the respective games. If you’ve ever went to a Monday Night Football game, you would know that they start playing the MNF tune right before they kickoff and the kicker kicks the ball on the right beat, this would be awesome. I know that it might not happen since they would need to pay to actually get all those rights but can’t those in-game ads help pay for those types of rights? I know that EA has the money to make this happen, but are they willing enough to actually spend that much money out of their pocket? I believe that this would help improve game sales due to the improved presentation they will have with this, but I would still be happy if they had great gameplay and average presentation.
Physics: The physics in this game are what really makes everyone angry. I hate it when you have 3 defenders in front of the falling running back and the animation forces him to fall forward no matter how many people I have trying to push him back. People on youtube (such as versuz2 and apexisfree) have stated this problem many times and are hoping that the EA will fix this. The physics get way worse when you play on All-Madden which is the default difficulty in Elite ranked games, in the tournament community, and in the TMFL leagues. There was also another video where you would see how the ball gets “sucked” in to the defenders hand, simply put, the QB’s can bend it like Beckham. In the Madden world, the only thing that matters is speed, as told in the story of Rick No Ankles. Hopefully, when Microsoft puts a machine with more teraflops (helps improve physics) Madden will improve as well. The Xbox has 1 teraflop while the PS3 has 2 teraflops. Backbreaker has a game engine that would be amazing in Madden, but I’m not sure if it’s copyrighted or that EA can at least duplicate.
Fight for the Fumble: OK, how come my player is usually holding the ball on the ground for like two seconds and then an offensive player comes and then starts the “fight for the fumble?” You would think that he would get up and start running, but I guess I’m wrong. Take the feature off, it hurts more than it helps, especially if you’re opponent is using a controller with the “turbo” feature. Plus, there’s a glitch that involves this feature that makes every player go to the ball and you’re just stuck there.
Overall Thoughts: Even though there’s a lot of problems with this year’s game, it’s definitely a step forward for the Madden NFL franchise. I hope EA can get it right, if they need the community help, they can get it. It’s just a matter of them wanting to get the help because it’s there waiting for them. I hope all of you understand that every game is going to have glitches, it’s the people who want to ruin the game that post in the internet or decided to sell them (yes there’s people who sell them for money). Overall, I still like this version of Madden. Those of you who play online against random people probably don’t like it because of the glitchers, that’s why I don’t play against random people. I’m trying to create a place where people can play games against non-glitching players and it’s up to the rest of the community to make similar places. Good step in the right direction, EA should focus on what’s there already and not add any new features, gameplay is key. Two steps forward, one step back.
Madden NFL 10 Roster Update #3 Details – Inside EA – Inside EA.
EA worked hard on this update! Just look at all they had to do!
Comment this at our forums.
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